minecraft
Split-arrows
It has been suggested that this page be split into Java Edition Indev 20100206-1 and Java Edition Indev 20100206-2. [discuss]
If this split may potentially be controversial, do not split until a consensus has been reached.
Reason: The two versions should perhaps have separate pages - literally, all of Indev is a reupload, since there's no version numbers to identify them apart in-game, but it would be silly to have all of Infdev on one page. As such, in-206-1 and in-206-2 should both count as their own versions
Locked chest (Windows) JE5
The pre-reupload version of this version is currently missing. 
This version has been reuploaded at one point in time. While the reuploaded version has been archived, the pre-reupload has not, meaning that it is currently lost.
If you believe you have a copy of this version, please post it on this page's talk page.

A first version of Minecraft Indev was released on February 6, 2010.[1] It introduced farming, hoes, seeds, wheat crops and bread.

The JAR's time is 29 minutes after the other Indev from this day. Logs also show Notch saying arrows crash the game after the previous blog post, and arrows work fine in this version.[citation needed]

Additions

Blocks

Farmland JE3 BE3Moist Farmland JE3 BE3 Farmland
Wheat Age 0 JE6 BE1Wheat Age 1 JE6 BE1Wheat Age 2 JE6 BE1Wheat Age 3 JE6 BE1Wheat Age 4 JE6 BE1Wheat Age 5 JE6 BE1Wheat Age 6 JE6 BE1Wheat Age 7 JE6 BE1 Wheat Crops

Items

Bread JE1 BE1 Bread
Wooden Hoe JE1 BE1Stone Hoe JE1 BE1Iron Hoe JE1 BE1Golden Hoe JE1 BE1Diamond Hoe JE1 BE1 Hoes
Wheat Seeds JE1 BE1 Seeds
Wheat JE1 BE1 Wheat

Gameplay

Farming
Crafting
Name Ingredients Crafting recipe
Hoes Oak Planks or
Cobblestone or
Iron Ingot or
Diamond or
Gold Ingot +
Stick

Bread Wheat

General

Splash

Changes

Textures

Feather JE2 BE1 Feathers
Golden Sword JE2 BE1 Golden Pickaxe JE2 BE1 Golden Axe JE2 BE1 Golden Shovel JE2 BE1
Golden Helmet (item) JE1 BE1 Apples
Items.png

General

HUD
Debug screen
General[verify]
Blocks[verify]

Fixes

1 bug fixed

Gallery

References

  1. Farming in minecraft – The Word of Notch, February 6, 2010
  2. "Do we know what the upper-left values mean?" by Meren, quoting Notch – Minecraft Forum, February 15, 2010. "That's a bunch of internal debugging. C = rendered/total chunks. F = chunks that were outside the view fustum, O = chunks that culled by occlusion testing. E = rendered/total entities. B = entities culled by implication of the chunks (an entity inside a hidden chunk cannot be seen), I = individually culled entities. P = Partices. T = a bunch of terrain and lighting data, this varies a lot per release."