minecraft
Not to be confused with Bedrock Edition 1.14.0.

For a guide about all content in this release and the other releases of Village & Pillage, see Java Edition guides/Village & Pillage.

1.14, the first release of Village & Pillage, is a major update to Java Edition released on April 23, 2019.[1] It focuses mainly on villages, adding a new subset of illagers known as pillagers, and redesigns village architecture to match the biome it is located in. This update also introduces many new blocks and mobs, revamps the crafting system by moving some functionalities to different blocks, updates the taiga biome with foxes and sweet berries, and adds a new bamboo jungle biome along with bamboo and pandas. It is also the first major release to include the new textures of the Texture Update.

Originally, 1.14 was to be the version number Update Aquatic would release as, but it was changed to be merged into 1.13, then named Technically Updated, due to the world generation overhaul taking longer than Mojang was hoping.[2]

The update was originally revealed during the MINECON Earth 2018 livestream on September 29, 2018.[3]

Additions

Blocks

Bamboo
Barrels
Bells
Blast furnaces
Campfires
Cartography tables
Composter
Fletching tables
Flowers
Grindstones
Jigsaw blocks
Lanterns
Lecterns
Looms
Note blocks
Scaffolding
Signs
Slabs
Smithing Tables
Smokers
Stairs
Stonecutters
Sweet berry bushes
Walls

Items

General
Banner patterns
Crossbows
Dyes
Leather horse armor
Spawn eggs
Suspicious stew
Sweet berries

Mobs

Cats
Foxes
Mooshroom
Pandas
Pillagers
Ravagers
Ravager jockeys
Trader llamas
Wandering traders

World generation

General
Bamboo forests
Pillager outposts
Villages
Zombie villages

Gameplay

Illager patrols
Illager raids
Resource packs
Status effects

Command format

Tags
/loot
/schedule
/teammsg

General

Advancements
Client.jar
Death messages
Font
Menu screen
Particles
Recipes
Splashes
Startup Screen
Statistics

Changes

Blocks

Brewing stands
Carpets
Cauldrons
Chorus flowers
Crops and nether wart
Cut sandstone and cut red sandstone
Dispensers
Glass
Grass path, mycelium, and podzol
Leaves
Nether brick fences
Redstone dust
Signs
Smooth quartz, smooth sandstone, smooth red sandstone and smooth stone
Smooth stone slab
Stained glass panes
TNT
Transparent blocks
Vines

Items

Beetroot soup
Book and quill
Dead bush
Dye
Rabbit stew
Totem of undying

Mobs

General
Cats and ocelots
Creepers
Dolphins
Fish
Illusioners, players and the wither
Iron golem
Mooshrooms
Parrots
Phantoms
All plains biome variant professions corresponding to their different utility blocks.

All plains biome variant professions corresponding to their different utility blocks.

All five profession levels, indicated by the badges on their suits.

All five profession levels, indicated by the badges on their suits.

Villagers
All trades for each profession and tiers.

All trades for each profession and tiers.

Vindicators
Wolves

Non-mob entities

Armor stands
Thrown Egg, Thrown Ender Pearl, Thrown Bottle o' Enchanting, Eye of Ender, Ghast fireball, Blaze fireball (fire charge), and Snowball.
Minecart with TNT
Paintings

World generation

Villages
Swamp huts
Zombie villages
The Nether

Command format

Advancements
Commands/NBT data
Conditions
Creative menu
Loot tables
JSON text components
NBT paths
Villager NBT

Removed the following NBT information:

    •  Profession: The ID of the texture used for this villager.
    •  Career: The ID of this villager's career.
    •  CareerLevel: The current level of this villager's trading options.

Added the following NBT information:

    •  VillagerData: Information about the villager's profession.‌
      •  level: The current level of this villager's trading options ( 1... ) and at the same time its displayed badge ( capped at 5 ).
      •  profession: Namespaced ID value.
      •  type: Namespaced ID value.
World generator registries.
Zombie Villager NBT

Removed the following NBT information:

    •  Profession: The ID of the texture used for this zombie-villager.

Added the following NBT information:

    •  VillagerData: Information about the villager's profession.‌
    •  Offers: Copied from converted villager.‌
Other

Gameplay

Crafting
Enchanting
Lighting system
Sneaking
Status effects
Villager badge changes color depending on the level of the villager. From left to right: stone (novice), iron (apprentice), gold (journeyman), emerald (expert), and diamond (master).

Villager badge changes color depending on the level of the villager. From left to right: stone (novice), iron (apprentice), gold (journeyman), emerald (expert), and diamond (master).

Trading

General

Advancements
Collision code
Creative inventory
Credits
Debug screen
Dedicated servers
Language
Loading screen
LWJGL
Main menu
Menus
Narrator
Optimizations
Options
Particles
Pause screen
Player positioning
Sounds
Splash
Technical
Textures
Video settings
World creation

Fixes

226 issues fixed
From released versions before 1.14
From the 1.14 development versions
From the previous development version

Gallery

Videos

Videos made by slicedlime:

See also

References