minecraft
"Minecraft Alpha" redirects here. For the alpha in Pocket Edition, see Pocket Edition Alpha.

Alpha was the fifth phase in the development cycle of Minecraft (after Infdev) and was the fourth Minecraft development stage to have some of its versions released to the public. There was only one type of game mode playable in this version — Survival. One of Alpha's most striking differences to modern versions of Minecraft is the bright green sort of texture used by all foliage blocks, as biomes were not implemented at the time.

During the Alpha phase, Minecraft was updated very frequently due to Notch working full-time on Minecraft since June 1, 2010,[1] and having a small company made later (Mojang).[2] Bug fixes and tweaks could happen throughout the week, appearing on the game's development blog, with major additions and changes appearing in 'Seecret' Friday updates, leaving the game's players to discover the included new features.

On December 11, 2010, Notch announced that the game would enter the Beta stage of development on December 20, 2010, at which point the price would increase to €14.95.[3]

Features

For a complete list of changes, see Java Edition version history § Alpha.

Trivia

Loading a world while the game is out of focus shows that the player originally spawns in the world at y=0 and then gets teleported up.

Loading a world while the game is out of focus shows that the player originally spawns in the world at y=0 and then gets teleported up.

See also

References

  1. "One month until full time!" (archived) – The Word of Notch, April 30, 2010.
  2. "Wait, it’s Wednesday!?" (archived) – The Word of Notch, November 17, 2010.
  3. "Minecraft Beta: December 20, 2010" (archived) – The Word of Notch, December 11, 2010.
  4. "Free Minecraft until this gets fixed" (archived) – The Word of Notch, September 18, 2010.
  5. "Minecraft sees surge in sales following unplanned "free weekend"" (archived) by John Callaham – Big Download News, September 28, 2010.