minecraft
Gear (item)
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Clock JE3 BE3
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Reason: On 1.17 snapshots Sculk detection when jumping while sneaking
Jumping preview

Jumping is a mechanic that elevates the player14 block into the air. It also has other effects when combined with other forms of movement.

Mechanic

Activation

Jumping is done by pressing the jump key (which defaults to the space bar on PC) or the jump button on other devices (for example the 'A' button on Xbox). If auto-jump is on the player jumps whenever they brush up against the edge of a block.

Usage

Jump height changes

Jumping normally lets the player climb up 114 block. Players with Jump Boost I are able to jump 11516 block, and with Jump Boost II they are able to jump 212 blocks. The effect increases further with more levels of Jump Boost.

Honey blocks make players jump 316 of a block from them, meaning that they get an 85% jumping reduction.

Cancellation

Cobwebs and sweet berry bushes prevent players from jumping from them.

Sneaking and crawling, when activated by suffocation prevention in Java Edition, prevent players from jumping due to the reduced space. These two actions normally do not prevent players from jumping.

Combinations

Jumping can be combined with sprinting to increase the player's movement speed. A single jump while sprinting costs four times as much hunger as a normal jump.

Mobs

Most land-based mobs are able to jump when they are walking up blocks. However, they do not jump spontaneously, except in (but not limited to) these cases:

These mobs are able to walk up full-sized blocks without jumping:

Flying mobs (ghasts, phantoms, etc.) and water mobs (except turtles) do not jump.

Blocks

Some blocks are affected when being jumped on, or when jumping is performed near them. Some blocks can also hinder or assist in jumping.

History

Java Edition pre-Classic
Cave game tech testAdded jumping.
Java Edition
1.0.0Beta 1.9 PrereleaseExperience is now gained when the player is jumping.
Beta 1.9 Prerelease 2Removed the ability of gaining experience when jumping.
1.915w45aPlayer's jump height is increased from 1.125 blocks to 1.25 blocks.
1.1116w32aThe exhaustion cost per jump has been decreased from 0.2 to 0.05.
The exhaustion cost per sprint-jump has been decreased from 0.8 to 0.2.
1.1720w49aPlayer's jump while sneaking ignores sculk sensors.
Pocket Edition Alpha
Pre-releaseAdded jumping.

Trivia

References